DEVLOGCrimson Herring

SOVEREIGN SYNDICATE DEV UPDATE, Sep 2022: Demos, Trailers, and Gamescom, Oh My!

Hi Everyone! It’s been a busy month here at Crimson Herring, and I wanted to take some time to share everything we’ve been working on. We completed our recent playtest and incorporated all of your great feedback into the demo we launched at Gamescom. We’ve had thousands of players download and play the playtest and…

Sovereign Syndicate Dev Update, Aug 2022: New Playtest Launches Today!

Hi Everyone! It’s been a few months since our last major update. We’ve been hard at work on the game, incorporating all your great feedback from the last playtest. We launched a new playtest today with all the latest changes. Head over to the Steam page and download the latest, or just update it if…

Sovereign Syndicate Dev Update, May 2022: 10,000 Wishlists!

Hi Everyone! Thanks so much to everyone who took the time to play our recent playtest. We had over 500 players and we’ve been overwhelmed and humbled by the quality and quantity of feedback we received, and the passion and excitement from our community for the game we’re building. We also crossed a significant milestone…

Sovereign Syndicate Playtest Live Now!

Hi Everyone! It’s been a couple of months since our last update. Lots of exciting changes, let’s get to it. You may have noticed we’ve done a Steam page refresh, adding new screenshots and a trailer that shows off more gameplay and the new UI. We’re really excited about all the fresh content and feature…

Devlog #5: 7 Months Ago We Were Denied CMF Prototype Funding

Game development is a stressful but rewarding experience, as we’ve found out over the past 2 years.  Development on Sovereign Syndicate is progressing very well, but as with any project not every day has good news.  As we’ve discussed before now, we had gotten some funding from the Canada Media Fund to the tune of…